An argument is just like a variable. The code is explained in a post on my blog and. This offers more information on the above points. If the call was interrupted by a signal, sleep returns a non-zero value. A much better solution is to use the one of the two script sleep functions, sleep and usleep , which take the amount of time to pause execution as their only parameter. Same effect like the one below.
If you need the Ajax call code to execute the function back at your server then here it is. I have not posted the code here because I think that GitHub is a broader venue for code lovers. This is how I use my script now: script. If you add interval you can get a race condition. The problem with sleep though is that it affects the page on a global level even when it sits inside a function.
You can log in with Google, Facebook, Twitter, Yahoo, GitHub, or by creating an account. Previously we saw how we can supply a function called in a setTimeout with the correct this value: setTimeout person. I want to turn on and off one square at a time. That said I agree normally the update with interval is preferred, but the requirements decide well, guys, thank you for taking some time and analyse my code! I would not pay for a service which did. Next chapter: Previous chapter: Jump to: Home: Copyright ©2015 Paul Hudson.
Another reason for not to abuse sleep is that along with the maximum of 30 sql connections, a shared hosting environment usually limits the number of processes to 20, if your website has many users online and you put sleep everywhere in the code, your server will throw a 508 error resource limit reached and will stop serving your website. In my example below, if the end-user gets the password correct, they get to log in at full speed, as expected. I also suggest to change the Vertices of the second one so that the squares just overlap in a smaller area. For fast jobs, a child can finish processing before the parent process has executed some code related to the launching of the process. The method will still log undefined. Or is the only solution to put everything the delay triggers into the function and leave the delay out of the function? This is useful when you need to limit the fork of process.
You can add as many arguments as you want, just separate them with a comma. The display function needs to be able to draw the scene based upon the program state. Using either of them is far more accurate than the previous time loop, and they both have their advantages - sleep is better if you do not need the accuracy, and usleep is better if you do. The base process is pretty simple. At the start of the function the first check sees if wait is zero and if so, skips the time check. Just use a 302 redirect and skip the useless page in-between: header 'Location: usermainpage. This may seem obvious, but I thought I would save someone from something that just confused me: you cannot use sleep to sleep for fractions of a second.
Hi, it depends on the compiler, compiler options, interrupts etc. That whole time thing is just an example of how you could pass values between the original script and the delayed script. This: will not work as expected. Each state is the old code up to the delay in the old code. If omitted, this defaults to 0.
Please see your system's wait 2 man page for specific details as to how wait works on your system. On other platforms, the return value will be the number of seconds left to sleep. There is no possibility to cancel the delay. This is really gross and you shouldn't do this. It seems like you forgot to render the screen after drawing a square - I don't know where exactly you call SwapBuffers, but before the delay there's none - so you'll never see the first square but the second one which will compleately overdraw the first.